Přehled o publikaci
2024
A focus on adolescent social media use and gaming in Europe, central Asia and Canada : Health Behaviour in School-aged Children international report from the 2021/2022 survey. Vol. 6.
BONIEL-NISSIM, Meyran, Claudia MARINO, Tommaso GALEOTTI, Lukas BLINKA, Kristine OZOLIŅA et. al.Basic information
Original name
A focus on adolescent social media use and gaming in Europe, central Asia and Canada : Health Behaviour in School-aged Children international report from the 2021/2022 survey. Vol. 6.
Authors
BONIEL-NISSIM, Meyran, Claudia MARINO, Tommaso GALEOTTI, Lukas BLINKA, Kristine OZOLIŅA, Wendy CRAIG, Henri LAHTI, Suzy L. WONG, Judith BROWN, Mary WILSON, Jo INCHLEY and Regina van den EIJNDEN
Edition
Copenhagen, 39 pp. 2024
Publisher
World Health Organization
Other information
Language
English
Type of outcome
Research report
Country of publisher
Denmark
Confidentiality degree
is not subject to a state or trade secret
References:
Organization
Fakulta sociálních studií – Repository – Repository
ISBN
978-92-890-6132-2
Keywords in English
Health behavior; socioeconomic factors; adolescent health; social media; internet gaming disorder
Links
MUNI/A/1571/2023, interní kód Repo.
Changed: 30/1/2025 00:51, RNDr. Daniel Jakubík
Abstract
V originále
The Health Behaviour in School-aged Children (HBSC) study is a large school-based survey carried out every four years in collaboration with the WHO Regional Office for Europe. HBSC data are used at national/regional and international levels to gain new insights into adolescent health and well-being, understand the social determinants of health and inform policy and practice to improve young people’s lives. The 2021/2022 HBSC survey data are accompanied by a series of volumes that summarize the key findings around specific health topics. This report, Volume 6 in the series, focuses on adolescent social media use and gaming, using the unique HBSC evidence on adolescents aged 11, 13 and 15 years across 44 countries and regions in Europe, central Asia and Canada. It describes the status of adolescent social media use and gaming, the role of gender, age and social inequality, and changes in adolescent social media use and gaming since 2018. Findings from the 2021/2022 HBSC survey provide an important evidence benchmark for current research, intervention and policy-planning.