Přehled o publikaci
2024
A focus on adolescent social media use and gaming in Europe, central Asia and Canada : Health Behaviour in School-aged Children international report from the 2021/2022 survey. Vol. 6.
BONIEL-NISSIM, Meyran, Claudia MARINO, Tommaso GALEOTTI, Lukas BLINKA, Kristine OZOLIŅA et. al.Základní údaje
Originální název
A focus on adolescent social media use and gaming in Europe, central Asia and Canada : Health Behaviour in School-aged Children international report from the 2021/2022 survey. Vol. 6.
Autoři
BONIEL-NISSIM, Meyran, Claudia MARINO, Tommaso GALEOTTI, Lukas BLINKA, Kristine OZOLIŅA, Wendy CRAIG, Henri LAHTI, Suzy L. WONG, Judith BROWN, Mary WILSON, Jo INCHLEY a Regina van den EIJNDEN
Vydání
Copenhagen, 39 s. 2024
Nakladatel
World Health Organization
Další údaje
Jazyk
angličtina
Typ výsledku
Výzkumná zpráva
Stát vydavatele
Dánsko
Utajení
není předmětem státního či obchodního tajemství
Odkazy
Organizace
Fakulta sociálních studií – Masarykova univerzita – Repozitář
ISBN
978-92-890-6132-2
Klíčová slova anglicky
Health behavior; socioeconomic factors; adolescent health; social media; internet gaming disorder
Návaznosti
MUNI/A/1571/2023, interní kód Repo.
Změněno: 30. 1. 2025 00:51, RNDr. Daniel Jakubík
Anotace
V originále
The Health Behaviour in School-aged Children (HBSC) study is a large school-based survey carried out every four years in collaboration with the WHO Regional Office for Europe. HBSC data are used at national/regional and international levels to gain new insights into adolescent health and well-being, understand the social determinants of health and inform policy and practice to improve young people’s lives. The 2021/2022 HBSC survey data are accompanied by a series of volumes that summarize the key findings around specific health topics. This report, Volume 6 in the series, focuses on adolescent social media use and gaming, using the unique HBSC evidence on adolescents aged 11, 13 and 15 years across 44 countries and regions in Europe, central Asia and Canada. It describes the status of adolescent social media use and gaming, the role of gender, age and social inequality, and changes in adolescent social media use and gaming since 2018. Findings from the 2021/2022 HBSC survey provide an important evidence benchmark for current research, intervention and policy-planning.