J 2025

Internet gaming disorder scale : A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples

STAŠEK, Andrea; Tommaso GALEOTTI; Natale CANALE; Regina VAN DEN EIJNDEN; Daniela HUSAROVÁ et. al.

Basic information

Original name

Internet gaming disorder scale : A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples

Authors

STAŠEK, Andrea; Tommaso GALEOTTI; Natale CANALE; Regina VAN DEN EIJNDEN; Daniela HUSAROVÁ and Lukas BLINKA

Edition

Journal of Behavioral Addictions, Budapest, Akadémiai Kiadó, 2025, 2062-5871

Other information

Language

English

Type of outcome

Article in a journal

Country of publisher

Hungary

Confidentiality degree

is not subject to a state or trade secret

References:

URL, URL, URL

Organization

Fakulta sociálních studií – Repository – Repository

DOI

https://doi.org/10.1556/2006.2025.00090

UT WoS

001611342100001

EID Scopus

2-s2.0-105020798220

Keywords in English

Internet Gaming Disorder; prevalence; psychometrics; network analysis; measurement invariance; HBSC

Links

CZ.02.01.01/00/22_008/0004583, interní kód Repo. EH22_008/0004583, research and development project.
Changed: 25/11/2025 00:51, RNDr. Daniel Jakubík

Abstract

In the original language

Background Internet Gaming Disorder (IGD) is recognized as a significant health issue in adolescents. However, the cross-national comparison and validation remain underrepresented in the literature. Thus, this study aimed to evaluate the symptom prevalence, dimensionality, and measurement invariance of the nine-item Internet Gaming Disorder Scale (IGDS) with data from the 2021–22 Health Behaviour in School-aged Children survey. Methods Representative samples of adolescents aged 11–15 from 12 European regions (N = 44,126) were used. The IGDS was examined using network analyses and factor models with dynamic cut-offs. Results Gaming intensity was more related to IGDS score than gaming frequency. Non-gaming boys at the time of measurement reported similar IGDS scores as daily gamers. All symptoms were more common in boys; Escapism and Preoccupation were the most common symptoms overall. A unidimensional structure for the IGDS across both genders and all regions was indicated. Only configural invariance was observed across genders, with notable higher roles for “Problems” and “Preoccupation” in boys, suggesting problematic direct gender comparisons. Measurement invariance suggested three relatively homogenous region groups, showing varying levels of invariance, and some groups achieving scalar invariance. Consequently, cross-regional comparisons should be approached with caution. Conclusions The findings suggest large differences between boys and girls, moderate differences between age groups, and relatively high differences among regions.
Displayed: 18/12/2025 11:51