Přehled o publikaci
2021
Toward Guidelines for Designing Cybersecurity Serious Games
GÁLIKOVÁ, Miriam; Valdemar ŠVÁBENSKÝ and Jan VYKOPALBasic information
Original name
Toward Guidelines for Designing Cybersecurity Serious Games
Authors
GÁLIKOVÁ, Miriam; Valdemar ŠVÁBENSKÝ and Jan VYKOPAL
Edition
Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE '21), 2021
Other information
Language
English
Type of outcome
Konferenční abstrakta
Country of publisher
United States of America
Confidentiality degree
is not subject to a state or trade secret
References:
Marked to be transferred to RIV
No
Organization
Fakulta informatiky – Repository – Repository
ISBN
978-1-4503-8062-1
Keywords in English
cybersecurity education; hands-on training; game design
Changed: 11/9/2021 02:00, RNDr. Daniel Jakubík
Abstract
In the original language
Cybersecurity serious games provide hands-on training of cybersecurity skills and enhance security awareness. Besides the learning content, they use gamification elements to engage and motivate the players. We propose guidelines for creating technical cybersecurity games in a higher education context, based on a literature review and experience of cybersecurity instructors. We also introduce topics for further research in this area.